An essay on the gaming backlog: why we buy games we never finish, the guilt of the Steam backlog, completionism,…
A character analysis of GLaDOS from Portal: how the AI antagonist blends dark comedy and menace, what her quotes reveal,…
A history and analysis of the save point in video games: from password systems to…
An essay on why we replay video games we have already finished: comfort, nostalgia, mastery,…
An in-depth analysis of Playdead's Inside: its wordless narrative, the ending explained, how it compares…
An in-depth analysis of Death Stranding: Kojima's theme of connection, the walking-simulator design, the asynchronous…