You already know how the story ends. You know which door hides an ambush and which chest is a trap.…
Open a map in almost any modern open-world game and you'll find it covered in…
Open-world games keep getting bigger. Live-service titles keep adding more maps, more loot tiers, more…
An essay on the gaming backlog: why we buy games we never finish, the guilt…
An essay on player agency: how interactive storytelling and branching narrative make choice in games…